Rizin
unix-like reverse engineering framework and cli tools
heap-inl.h
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1 /* Copyright (c) 2013, Ben Noordhuis <info@bnoordhuis.nl>
2  *
3  * Permission to use, copy, modify, and/or distribute this software for any
4  * purpose with or without fee is hereby granted, provided that the above
5  * copyright notice and this permission notice appear in all copies.
6  *
7  * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
8  * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
9  * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
10  * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
11  * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
12  * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
13  * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
14  */
15 
16 #ifndef UV_SRC_HEAP_H_
17 #define UV_SRC_HEAP_H_
18 
19 #include <stddef.h> /* NULL */
20 
21 #if defined(__GNUC__)
22 # define HEAP_EXPORT(declaration) __attribute__((unused)) static declaration
23 #else
24 # define HEAP_EXPORT(declaration) static declaration
25 #endif
26 
27 struct heap_node {
28  struct heap_node* left;
29  struct heap_node* right;
30  struct heap_node* parent;
31 };
32 
33 /* A binary min heap. The usual properties hold: the root is the lowest
34  * element in the set, the height of the tree is at most log2(nodes) and
35  * it's always a complete binary tree.
36  *
37  * The heap function try hard to detect corrupted tree nodes at the cost
38  * of a minor reduction in performance. Compile with -DNDEBUG to disable.
39  */
40 struct heap {
41  struct heap_node* min;
42  unsigned int nelts;
43 };
44 
45 /* Return non-zero if a < b. */
46 typedef int (*heap_compare_fn)(const struct heap_node* a,
47  const struct heap_node* b);
48 
49 /* Public functions. */
50 HEAP_EXPORT(void heap_init(struct heap* heap));
51 HEAP_EXPORT(struct heap_node* heap_min(const struct heap* heap));
52 HEAP_EXPORT(void heap_insert(struct heap* heap,
53  struct heap_node* newnode,
54  heap_compare_fn less_than));
55 HEAP_EXPORT(void heap_remove(struct heap* heap,
56  struct heap_node* node,
57  heap_compare_fn less_than));
58 HEAP_EXPORT(void heap_dequeue(struct heap* heap, heap_compare_fn less_than));
59 
60 /* Implementation follows. */
61 
62 HEAP_EXPORT(void heap_init(struct heap* heap)) {
63  heap->min = NULL;
64  heap->nelts = 0;
65 }
66 
67 HEAP_EXPORT(struct heap_node* heap_min(const struct heap* heap)) {
68  return heap->min;
69 }
70 
71 /* Swap parent with child. Child moves closer to the root, parent moves away. */
72 static void heap_node_swap(struct heap* heap,
73  struct heap_node* parent,
74  struct heap_node* child) {
75  struct heap_node* sibling;
76  struct heap_node t;
77 
78  t = *parent;
79  *parent = *child;
80  *child = t;
81 
82  parent->parent = child;
83  if (child->left == child) {
84  child->left = parent;
85  sibling = child->right;
86  } else {
87  child->right = parent;
88  sibling = child->left;
89  }
90  if (sibling != NULL)
91  sibling->parent = child;
92 
93  if (parent->left != NULL)
95  if (parent->right != NULL)
97 
98  if (child->parent == NULL)
99  heap->min = child;
100  else if (child->parent->left == parent)
101  child->parent->left = child;
102  else
103  child->parent->right = child;
104 }
105 
106 HEAP_EXPORT(void heap_insert(struct heap* heap,
107  struct heap_node* newnode,
108  heap_compare_fn less_than)) {
109  struct heap_node** parent;
110  struct heap_node** child;
111  unsigned int path;
112  unsigned int n;
113  unsigned int k;
114 
115  newnode->left = NULL;
116  newnode->right = NULL;
117  newnode->parent = NULL;
118 
119  /* Calculate the path from the root to the insertion point. This is a min
120  * heap so we always insert at the left-most free node of the bottom row.
121  */
122  path = 0;
123  for (k = 0, n = 1 + heap->nelts; n >= 2; k += 1, n /= 2)
124  path = (path << 1) | (n & 1);
125 
126  /* Now traverse the heap using the path we calculated in the previous step. */
127  parent = child = &heap->min;
128  while (k > 0) {
129  parent = child;
130  if (path & 1)
131  child = &(*child)->right;
132  else
133  child = &(*child)->left;
134  path >>= 1;
135  k -= 1;
136  }
137 
138  /* Insert the new node. */
139  newnode->parent = *parent;
140  *child = newnode;
141  heap->nelts += 1;
142 
143  /* Walk up the tree and check at each node if the heap property holds.
144  * It's a min heap so parent < child must be true.
145  */
146  while (newnode->parent != NULL && less_than(newnode, newnode->parent))
147  heap_node_swap(heap, newnode->parent, newnode);
148 }
149 
150 HEAP_EXPORT(void heap_remove(struct heap* heap,
151  struct heap_node* node,
152  heap_compare_fn less_than)) {
153  struct heap_node* smallest;
154  struct heap_node** max;
155  struct heap_node* child;
156  unsigned int path;
157  unsigned int k;
158  unsigned int n;
159 
160  if (heap->nelts == 0)
161  return;
162 
163  /* Calculate the path from the min (the root) to the max, the left-most node
164  * of the bottom row.
165  */
166  path = 0;
167  for (k = 0, n = heap->nelts; n >= 2; k += 1, n /= 2)
168  path = (path << 1) | (n & 1);
169 
170  /* Now traverse the heap using the path we calculated in the previous step. */
171  max = &heap->min;
172  while (k > 0) {
173  if (path & 1)
174  max = &(*max)->right;
175  else
176  max = &(*max)->left;
177  path >>= 1;
178  k -= 1;
179  }
180 
181  heap->nelts -= 1;
182 
183  /* Unlink the max node. */
184  child = *max;
185  *max = NULL;
186 
187  if (child == node) {
188  /* We're removing either the max or the last node in the tree. */
189  if (child == heap->min) {
190  heap->min = NULL;
191  }
192  return;
193  }
194 
195  /* Replace the to be deleted node with the max node. */
196  child->left = node->left;
197  child->right = node->right;
198  child->parent = node->parent;
199 
200  if (child->left != NULL) {
201  child->left->parent = child;
202  }
203 
204  if (child->right != NULL) {
205  child->right->parent = child;
206  }
207 
208  if (node->parent == NULL) {
209  heap->min = child;
210  } else if (node->parent->left == node) {
211  node->parent->left = child;
212  } else {
213  node->parent->right = child;
214  }
215 
216  /* Walk down the subtree and check at each node if the heap property holds.
217  * It's a min heap so parent < child must be true. If the parent is bigger,
218  * swap it with the smallest child.
219  */
220  for (;;) {
221  smallest = child;
222  if (child->left != NULL && less_than(child->left, smallest))
223  smallest = child->left;
224  if (child->right != NULL && less_than(child->right, smallest))
225  smallest = child->right;
226  if (smallest == child)
227  break;
228  heap_node_swap(heap, child, smallest);
229  }
230 
231  /* Walk up the subtree and check that each parent is less than the node
232  * this is required, because `max` node is not guaranteed to be the
233  * actual maximum in tree
234  */
235  while (child->parent != NULL && less_than(child, child->parent))
236  heap_node_swap(heap, child->parent, child);
237 }
238 
239 HEAP_EXPORT(void heap_dequeue(struct heap* heap, heap_compare_fn less_than)) {
240  heap_remove(heap, heap->min, less_than);
241 }
242 
243 #undef HEAP_EXPORT
244 
245 #endif /* UV_SRC_HEAP_H_ */
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