Rizin
unix-like reverse engineering framework and cli tools
_SYSTEM_HANDLE Struct Reference

#include <windows_debug.h>

Public Attributes

ULONG ProcessId
 
BYTE ObjectTypeNumber
 
BYTE Flags
 
USHORT Handle
 
PVOID Object
 
ACCESS_MASK GrantedAccess
 

Detailed Description

Definition at line 46 of file windows_debug.h.

Member Data Documentation

◆ Flags

BYTE _SYSTEM_HANDLE::Flags

Definition at line 49 of file windows_debug.h.

◆ GrantedAccess

ACCESS_MASK _SYSTEM_HANDLE::GrantedAccess

Definition at line 52 of file windows_debug.h.

◆ Handle

USHORT _SYSTEM_HANDLE::Handle

Definition at line 50 of file windows_debug.h.

◆ Object

PVOID _SYSTEM_HANDLE::Object

Definition at line 51 of file windows_debug.h.

◆ ObjectTypeNumber

BYTE _SYSTEM_HANDLE::ObjectTypeNumber

Definition at line 48 of file windows_debug.h.

◆ ProcessId

ULONG _SYSTEM_HANDLE::ProcessId

Definition at line 47 of file windows_debug.h.


The documentation for this struct was generated from the following file: